| Leaving Indictation Trigger | |
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Guest Guest
| Subject: Leaving Indictation Trigger Sun Feb 17, 2008 5:41 am | |
| Some of you might've realized that certain games you play, whenever a player leaves, it doesn't give an indication. This is as they have forgotten to create a trigger which indicates that a player has left. This trigger is extremely basic, but for those who need help or are too lazy to think, here it is: - Spoiler:
Events Player - Player 1 (Red) leaves the game Player - Player 2 (Blue) leaves the game Player - Player 3 (Teal) leaves the game Player - Player 4 (Purple) leaves the game Player - Player 5 (Yellow) leaves the game Player - Player 6 (Orange) leaves the game Player - Player 7 (Green) leaves the game Player - Player 8 (Pink) leaves the game Player - Player 9 (Gray) leaves the game Player - Player 10 (Light Blue) leaves the game Player - Player 11 (Dark Green) leaves the game Player - Player 12 (Brown) leaves the game Conditions Actions Game - Display to (All players) the text: ((Name of (Triggering player)) + has left the game.) Unit Group - Pick every unit in (Units owned by (Triggering player)) and do (Unit - Remove (Picked unit) from the game)
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ZeroX2)Fire Administrator
Number of posts : 578 Username : ZeroX2)Fire Registration date : 2008-01-24
| Subject: Re: Leaving Indictation Trigger Sun Feb 17, 2008 5:42 am | |
| This trigger is too simple that this is included as spam! Lol, joking. | |
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Guest Guest
| Subject: Re: Leaving Indictation Trigger Sun Feb 17, 2008 6:05 am | |
| - ZeroX2)Fire wrote:
- This trigger is too simple that this is included as spam!
Lol, joking. Some people don't even put it in their maps!!! |
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Alex World Editor Mod
Number of posts : 44 Username : SirAlexander Registration date : 2008-01-26
| Subject: Re: Leaving Indictation Trigger Tue Feb 19, 2008 3:41 pm | |
| I don't think this is "too" simple nothing is too simple. It works effectively and if you say people never put this in there games, its because they wouldn't know how to do this. 4/5 Youl include it bye saying their name in color like if it were player red it would say there name. All you have to do is set each color to a player variable, and when that play leaves say it with color of that player. | |
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Guest Guest
| Subject: Re: Leaving Indictation Trigger Wed Feb 20, 2008 5:19 am | |
| - Alex wrote:
- I don't think this is "too" simple nothing is too simple. It works effectively and if you say people never put this in there games, its because they wouldn't know how to do this.
4/5 Youl include it bye saying their name in color like if it were player red it would say there name. All you have to do is set each color to a player variable, and when that play leaves say it with color of that player. One word counters all: Lazy. |
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ZeroX2)Fire Administrator
Number of posts : 578 Username : ZeroX2)Fire Registration date : 2008-01-24
| Subject: Re: Leaving Indictation Trigger Wed Feb 20, 2008 5:21 am | |
| - Alex wrote:
- I don't think this is "too" simple nothing is too simple. It works effectively and if you say people never put this in there games, its because they wouldn't know how to do this.
4/5 Youl include it bye saying their name in color like if it were player red it would say there name. All you have to do is set each color to a player variable, and when that play leaves say it with color of that player. Nothing is too simple? Your wrong! Breathing is simple!
Last edited by ZeroX2)Fire on Wed Feb 20, 2008 5:21 am; edited 1 time in total | |
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Guest Guest
| Subject: Re: Leaving Indictation Trigger Wed Feb 20, 2008 5:42 am | |
| - ZeroX2)Fire wrote:
- Alex wrote:
- I don't think this is "too" simple nothing is too simple. It works effectively and if you say people never put this in there games, its because they wouldn't know how to do this.
4/5 Youl include it bye saying their name in color like if it were player red it would say there name. All you have to do is set each color to a player variable, and when that play leaves say it with color of that player. Nothing is too simple? Your wrong! Breathing is simple! You do realize, some people Breathe the wrong way? They use their chests instead of their stomachs........ Anyway, off-topic. We're gonna get on-topic now. |
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ZeroX2)Fire Administrator
Number of posts : 578 Username : ZeroX2)Fire Registration date : 2008-01-24
| Subject: Re: Leaving Indictation Trigger Tue Mar 04, 2008 12:38 am | |
| - LightburneR wrote:
- ZeroX2)Fire wrote:
- Alex wrote:
- I don't think this is "too" simple nothing is too simple. It works effectively and if you say people never put this in there games, its because they wouldn't know how to do this.
4/5 Youl include it bye saying their name in color like if it were player red it would say there name. All you have to do is set each color to a player variable, and when that play leaves say it with color of that player. Nothing is too simple? Your wrong! Breathing is simple! You do realize, some people Breathe the wrong way? They use their chests instead of their stomachs........
Anyway, off-topic. We're gonna get on-topic now. I was talking about Alex... oh well, back on topic! | |
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| Leaving Indictation Trigger | |
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