Feel that your hero has a skill that just sucks too much? Level 600 and you can't do anything to a level 300? Finding that certain skills just seem to make no sense as they're never good for your hero?
The Feedback Corner is your friend! Basically, here, you give opinions that Zero might want to hear. For example, think that Random Hero no.7932157's 33% Evasion is far too good? Give a suggestion as to what numbers should be done instead! (By the way, I haven't played Ninja, so I don't know how good his Evasion is.)
Anyway. To the point now.
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I feel that Tanker's Resistant Skin seems not very helpful when you consider how creeps in Arcania Desert deal Chaos damage. Mind you, according to Zero, this is only 1/3 into the map! So you can imagine that it doesn't remain very impressive for much of a time. Well, actually, I don't know how much it reduces spell damage, so I can't really say much about it.
But, anyway, I'm not really complaining about the spell itself. Instead, I'm here to complain about damage types!
As you should know, most heroes have Chaos damage. The ones that don't usually happen to be ranged heroes (Sokhee {archer}, Sheep Summoner {cotton candy}). This is unfortunate because it means that Sokhee and Sheep Summoner will continually do little damage to higher levelled creeps. Since, you know, Chaos does 100% to all, and thus does not do reduced damage to fortified.
TL;DR summary: Really, my point is that Chaos is imbalanced. So perhaps we could save it for the Secret Heroes, or some heroes that actually need Chaos damage to be effective (summoners are not very effective late-game, so perhaps them?). The rest could have Hero attack type. What is your opinion? This also applies to the damage type of the enemy critters. Maybe we could save Chaos for bosses or something.
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Blood Strike. Okay, most of you probably have no idea what the heck it is. It's the Vampire's ultimate, and if I do say so myself, utterly useless. You see, it deals 2x/4x the Vampire's Str (depends on his level) to a target, and he gains that back as life. However, it's not very effective because it just does piss poor damage. I mean, it did nothing from a level 600 Vampire attack Imba.Sheep's Ninja. That made me really sad.
So, simply put, I'm requesting a buff! Either that, or change the skill. Suggestions could be made here. I generally wouldn't like something like Rain of Chaos or Finger of Death, but those are doable.
At the same time, let us review the Vampire as a whole. His first ability is a passive which gives him a % chance to drain extra life on every hit. At max level, it's 100% to drain 25 life. What do you think of this?
His second ability is Blood Spiral, which at the moment does not seem to work properly. Basically, when you kill a unit, you have a chance to start a "killing spree". When you're on that killing spree, your attack damage and armor will be increased, depending on the amount of kills you have amassed while having the buff on. 30% damage and 60 armor at 30 units (max level).
His third ability is Vital Strike, an ability imba.sheep complained was too good. Basically, it should be a 2500 damage melee ranged nuke with 3 second stun at max level. It has a 45 second cooldown, unless Zero changed that.
So, any opinions on this guy?
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That's all I have to say for now.