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HamAma
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Number of posts : 227
Username : HamAma
Clan : Clan BS
Registration date : 2008-01-25

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PostSubject: Feedback Corner   Feedback Corner EmptyFri Feb 01, 2008 5:42 am

Feel that your hero has a skill that just sucks too much? Level 600 and you can't do anything to a level 300? Finding that certain skills just seem to make no sense as they're never good for your hero?

The Feedback Corner is your friend! Basically, here, you give opinions that Zero might want to hear. For example, think that Random Hero no.7932157's 33% Evasion is far too good? Give a suggestion as to what numbers should be done instead! (By the way, I haven't played Ninja, so I don't know how good his Evasion is.)

Anyway. To the point now.

~

I feel that Tanker's Resistant Skin seems not very helpful when you consider how creeps in Arcania Desert deal Chaos damage. Mind you, according to Zero, this is only 1/3 into the map! So you can imagine that it doesn't remain very impressive for much of a time. Well, actually, I don't know how much it reduces spell damage, so I can't really say much about it.

But, anyway, I'm not really complaining about the spell itself. Instead, I'm here to complain about damage types!

As you should know, most heroes have Chaos damage. The ones that don't usually happen to be ranged heroes (Sokhee {archer}, Sheep Summoner {cotton candy}). This is unfortunate because it means that Sokhee and Sheep Summoner will continually do little damage to higher levelled creeps. Since, you know, Chaos does 100% to all, and thus does not do reduced damage to fortified.

TL;DR summary: Really, my point is that Chaos is imbalanced. So perhaps we could save it for the Secret Heroes, or some heroes that actually need Chaos damage to be effective (summoners are not very effective late-game, so perhaps them?). The rest could have Hero attack type. What is your opinion? This also applies to the damage type of the enemy critters. Maybe we could save Chaos for bosses or something.

~

Blood Strike. Okay, most of you probably have no idea what the heck it is. It's the Vampire's ultimate, and if I do say so myself, utterly useless. You see, it deals 2x/4x the Vampire's Str (depends on his level) to a target, and he gains that back as life. However, it's not very effective because it just does piss poor damage. I mean, it did nothing from a level 600 Vampire attack Imba.Sheep's Ninja. That made me really sad.

So, simply put, I'm requesting a buff! Either that, or change the skill. Suggestions could be made here. I generally wouldn't like something like Rain of Chaos or Finger of Death, but those are doable.

At the same time, let us review the Vampire as a whole. His first ability is a passive which gives him a % chance to drain extra life on every hit. At max level, it's 100% to drain 25 life. What do you think of this?

His second ability is Blood Spiral, which at the moment does not seem to work properly. Basically, when you kill a unit, you have a chance to start a "killing spree". When you're on that killing spree, your attack damage and armor will be increased, depending on the amount of kills you have amassed while having the buff on. 30% damage and 60 armor at 30 units (max level).

His third ability is Vital Strike, an ability imba.sheep complained was too good. Basically, it should be a 2500 damage melee ranged nuke with 3 second stun at max level. It has a 45 second cooldown, unless Zero changed that.

So, any opinions on this guy?

~

That's all I have to say for now. Wink
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ZeroX2)Fire
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ZeroX2)Fire


Number of posts : 578
Username : ZeroX2)Fire
Registration date : 2008-01-24

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PostSubject: Re: Feedback Corner   Feedback Corner EmptyFri Feb 01, 2008 3:51 pm

Changed all Chaos damage type characters to hero damage type. (Expect Sokhee and LightburneR)


-Edit : I just noticed, this topic will bother me alot. *sigh* lol.-
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GOD
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GOD


Number of posts : 103
Age : 33
Location : auckland (new zealand)
Username : IMBA.sheep
Clan : Clan BS
Registration date : 2008-01-25

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PostSubject: Re: Feedback Corner   Feedback Corner EmptyFri Feb 01, 2008 8:02 pm

Hama ROFL all i got to say -.- were you freaking watching that fight -.- he hit me for ALOT and it stunned me...

that does not need to be buffed when i technically done about 24k damage to that bloody thing and he wasn't dead because of him healiong himself for around about 10k life during the duel..the damage is already to much lol.Yes its a secrete hero but it doesn't need to be any more rigged.
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HamAma
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Number of posts : 227
Username : HamAma
Clan : Clan BS
Registration date : 2008-01-25

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PostSubject: Re: Feedback Corner   Feedback Corner EmptyFri Feb 01, 2008 8:05 pm

One move does not make a hero. If you nerf one skill so that another skill can be worth it, I say it's a good decision.

Perhaps Blood Strike should be changed to something else instead.
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HamAma
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Number of posts : 227
Username : HamAma
Clan : Clan BS
Registration date : 2008-01-25

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PostSubject: Re: Feedback Corner   Feedback Corner EmptySun Feb 03, 2008 5:00 am

PROPOSAL: Change Vampire's moveset!

I'm sure you know Vampire's moveset, since I listed it up there. Anyway, this is my proposal!

As we all know, the Secret Hero #1 is known to be one of the moooost powerful heroes out there. With an ultimate that slices through Fel Orcs like a HOT knife through butter, and a Trueshot Aura that buffs up her damage like none other, you know that the SH #1 will become a force to be reckoned with in the later part of the game.

Yet the Vampire is nothing like that. At the moment, he seems to be mostly a hybrid of several things. Blood Drain gives him additional survivability. Blood Spiral buffs up his killing ability and his ability to survive. Vital Strike gives him a powerful melee stun, which can blast the crap out of, well, everything. Blood Strike is just pointless so let's skip that.

My proposal? Make the Vampire the counterpart to the Secret Hero #1. Since SH#1 is the ultimate offense, how about SH#2 as the ultimate DEFENSE?

Here's the idea: Keep Blood Drain and Blood Spiral. They're good as it is. However, you know people hate Vital Strike. As for the other abilities? Here are my suggestions.

For his last normal skill, have Spiked Carapace. Increasing his armor and giving him damage return will make him a tank to be reckoned with, no matter how late the level. Try not to make the damage return excessive.

Lastly, we have the ultimate. This one is the killer. Reduce all damage taken by him by 10%/20%, excluding non-fatal damage. I can't think of anything that gets better than that. 20% is just enough to be useful at early levels, without being utterly pointless. As a Secret Hero, no doubt it is worth of a space in his moveset.

So, what do you think?
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ZeroX2)Fire
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ZeroX2)Fire


Number of posts : 578
Username : ZeroX2)Fire
Registration date : 2008-01-24

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PostSubject: Re: Feedback Corner   Feedback Corner EmptyWed Feb 06, 2008 5:25 am

I'll just buff the vampire..
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